Showing posts with label Minecraft. Show all posts
Showing posts with label Minecraft. Show all posts

Monday, June 2, 2014

Tinker's Construct: Way Too Much Fun!


So, my buddy recently started up a server for us all to play on and insisted on "Only a few mods" to "make the game a bit easier and fun." Ok. Let's cut the crap there. Only a few mods resulted in Tinker's Construct, Applied Energistics, and some other mods like Zain's Minimap Mod... and while it certainly made the game more fun, an hour long car ride was really an hour of me using my phone and some graph paper to do drawings and tables/charts of all the things you needed and where they went and... GAH! Before I knew it I was sucked into one of the most fun yet complex mods I've seen short of Tekkit!


So yes, the biggest thing I liked in the Tinker's Construct mod was the modular tool system and how furnaces were more or less for early game. After that, the smeltery was the way to go. So let me show you some screenshots and let you all see our little village and how that's working out for us (as well as my complete inability to hold a solid thought long enough to construct a single building!) Via clicking.... HERE!

So yeah, this blog isn't letting me upload photos directly to it like I've done in the past but CLICK THAT LINK. You'll see it all in my imgur album including a Villager with a 'fro, me with a jester hat, and some other cool things.

Until next Tinker's Construct Update!

Cheers!
-Tassemet Zateki




Wednesday, June 12, 2013

Ermagurd! Tassemet Is BACK!

Hey all! So once again as my job dictates, I'm back. Yeah. Life is... so so ish, what with my upcoming work schedules and such. But later nights can be filled with a bit of classy drinking, and some gaming, so without much further ado, I present to you, a screenshot montage courtesy of my new gaming rig, named Alessia.

Alessia is an Alienware running some nice high end shit. 2 AMD grafix cards, SATA hard drives, an i7 Intel processor, and 32gb RAM. That's just the basic stats. Externally, it's running a TACX Alienware keyboard that glows with the system case, as well as a Razer mousepad (Goliathus, Speed edition) and I am waitin gon a second monitor, and more paychecks before I upgrade my terribad headset and my semi-terribad mouse.

So, let's start off with the best thing that I have returned back to, EVE Online!














So I just want to put out there that these were screenshots I took with my settings on max, and I get about 120fps running this way, too. The game is absolutely stunning. When missiles hit, I hope you can see the shockwaves they leave on your ship as well as I can on my computer, because blowing your ass up never looked so good. Also, with the interaction with Eve and my Alienware LED case, the keyboard flashes and such when I hit certain milestones in the game (ie shields gone, armor gone, reached destination when on autopilot, etc.) So be sure to spend some money and get one of these things, you'll be glad you did.





And now onward to my favorite cubic game, Minecraft!

So, I've been gone a while and if you haven't kept up with Rooster Teeth Let's Play Minecraft, I suggest you catch up now. And if you've never seen it, google Rooster Teeth Let's Play Minecraft and watch it from the very beginning. And then all 54 episodes they're up to. New episodes released every Friday. And while you're waiting for that to come out, check out their other Let's Plays and be amused. Seriously, they have so much good stuff on their channels.

So, world wise, I have officially downloaded the tekkit launcher for my new machine and I can now run my modded world without lag. Not gonna lie, I had a great idea but... but I'm more focused on the core intent of the game now and solely play vanilla. Anyways, the screenshots aren't on my laptop where I'm blogging from so i'll update that in a separate post.

So, until then!
-TZ

Monday, March 25, 2013

The Tassemet Challenge: Security Lighting

Good evening ladies and gentlemen!

It's been a while since i last posted but never the less I always come back with to blogging with a vengence! This time around it's based on Minecraft and a challenge I thought up while underwater. So, without further ado, here's the challenge!

With the new 1.5 minecraft update, we were granted new Daylight Detector Blocks! These blocks as you may or may not know, send redstone signal based off of the dark/light level it recieves! So, I built a basic lamp that uses one of these connected to a piston connected to the new Redstone block to power 4 redstone lamps. So, to take that one step further, and it's something i'm working myself, is to connect this detector to a building that automatically turns on lighting to a whole building. I won't tell you how to build it but here's the rules of this challenge.

1. Use Vanilla Minecraft to give everyone a level and even playing field (We know you technic junkies laugh at Vanilla's simplicity)
2. Use a daylight detector to automatically turn lighting on in the building.
3. Lighting must be lamps. Redstone torches can be used in the circuitry, however.
4. The building (or buildings) must be 3 or more stories tall. Note I do say 3 or more.5. The circuitry must be hidden from view, because the buildings are to look "professional."

Anything beyond that, well, feel free to be as creative and aesthetic as you wish. Judging will be done by my girlfriend and I based on aesthetics, wow factor, and functionality, each worth 10 points. Each of us will judge seperately on the 30 point scale, and we'll average the two. In the case of a tie breaker, a third person will be brought in for judging, and we'll average three to break the tie of those tied.

Submissions for judging can be done via sending a world file to jmwalker8@gmail.com and the winning submission will be featured with an interview of your builds done, and the satisfaction of knowing you're an awesome builder! All entries are due by midnight of April 8th! If these challenges pick up we'll offer up some nice prizes but that's in the works!

Reply here if you're down so I can get estimates of interest.

Good luck building!
Cheers.
Tass

Tuesday, November 27, 2012

Tales From Cityscape 1






So just a few more photos with an update on my world. As you can see, I've made a few changes: For one, the world name is now "Cityscapes" to reflect what I'm building inside. I've also changed my skin to look classy as hell. And, I've even got a few more levels on my building! On a side note- the bottom two photos don't do justice to the work i'm doing inside and underground of that building- I'm swapping to Redstone Lamps to make my building more ecofriendly by reducing carbon released into the air... that's right! The torches are slowly being phased out!

Also, planning to do an underwater walkway of sorts as soon as I figure out how I want to accomplish that task (working underwater is such a pain!)

Another thing: I had a distinguished guest in one of my worlds the other day. Click there and check out who it was!

-Tassemet

Sunday, November 25, 2012

Those Worlds That Make You Say...

I quit Minecraft.

Ok, not really. But this one world I saw today on reddit makes me look like a newbro to the game. The world is titled "The Kingdom Of Cipher" and features what looks to be a build done in Creative mode. I don't know where this guy's inspiration came from, but it looks to me like something out of either a Disney movie, or maybe even the Square Enix game, Kingdom Hearts.

I'm not going to post photos and steal this guy's imgur traffic, nope, he deserves it in my opinion.

Anyways, the build features a lot of pastel colors and glamorous shots of a fantasy kingdom. I'll just drop the link right here. Feel free to check it out and give him all your upvotes on reddit.

Another link here to a funny photo. Bedrock at level 26.

And another bedrock joke. Funny as hell.

Links galore. This one to a nice background for minecraft. I'd use it as my desktop if I were you.

I love Minecraft. And desktop backgrounds. Makes me wish I had a second or third screen to use it on!

How not to build a wheat farm. Seriously, decorative purposes only. I have a nice design for a stackable wheat farm as soon as I can find my graph paper drawing that I did...

And finally. An awesome legit build on survival. It looks like something I would build... only it needs a beacon somewhere in it.

Saturday, November 24, 2012

The Role of A Gaming Community In A Game

Let me first start by saying that this blog post was brought about by Minecraft.

I bought my brother a gift card for the game so we can play together, and today, I figured I'd hop onto our world a bit early before him and do some work on a house. Well, instead, I found the "CLICK HERE FOR LIVE MINECON STREAM" on my log-on. So, deciding I could listen to the live stream while playing, I clicked.

And was promptly disappointed.

Let's start with what i do know: Minecon is huge from a few years ago. Much like the one that was held in Vegas, it went from 11 guys and one in a creeper costume to thousands upon thousands. Notch became a hero in less then a year. And now, the venues are getting bigger and bigger and bigger. Anyways, I must have caught the Q&A after a presentation, because it was Jeb and a few others of the development team sitting down as kids and adults alike came to the microphone to field their questions to the panel.

Again I was disappointed.

A lot of these kids and adults came to the microphone decked out in their favorite Minecraft gear, hoodies, t-shirts, capes, you name it... and promptly began the "When are you going to add X feature into the game?" And there wasn't just one, it was a whole slew of them. And it wasn't just the kids asking these questions, but the adults too. And it made me remember a quote I had read somewhere, "Minecraft is being built for self-entitled 12 year olds." Now, I disagree to some extent there. I understand that these kids asking these questions are young, and just want an open forum to get their feature added in, much like football fans yell at coaches to run their favorite play, and will do so until the play is run (successfully, I might add.)

Now, one question that was fielded really caught my attention. A little kid stepped up to the mike and asked "How long does it take to add a saddle recipie to the game?" For those of you who don't know, saddles are used on pigs to turn them into a horse of sorts, and you can guide them via a carrot on a stick. And the reply came back, "About 3 seconds. But we're not going to." This drew a sad face from the kid. "We want you to find these saddles in dungeons, because we want less things to be craftable, and more things to be discoverable."

This brought me to realize that gaming communities can't ever hope to directly guide game developers. But they do have 2 indirect roles to play as the community. And those roles are, "Debugging," and "Feedback Reinforcement." In "Debugging," the community submit reports abouts issues to developers or intermediary game masters to get glitches and bugs removed from the game. These can be simple graphical issues, or be complex game breaking mechanics. And then there's "Feedback Reinforcement," which consists of positive or negative reaction from the playerbase. If the reaction is good, the feature stays and maybe gets developed further. However, if the reaction is negative, then the feature may be pulled, or if it can't, the effects of said feature are reduced or downplayed and development stops on it. This Feedback Reinforcement doesn't have to be before a feature hits a game, nor does it have to be instant.  For instance, forum posts. These can be an early indicator, and a late indicator could be months down the road, when people think something is good, but then it turns out it wasn't. In which case, more forum posting, or just whining in game (as is usually the case)

In Minecraft, based on the question that the kid fielded and the response given, I have to feel for the kid. Who doesn't want their idea in a world famous game? But at the same time, I ultimately have to side with the Mojang crew. It is their game after all. If the developers want more content that users have to explore the game to find, then ultimately, that's what the developers want, and no amount of being a big loud fan boy (or girl) at a live event such as Minecon will change that. And while there might be whining in forums of "WE WANT THIS NOW!", maybe eventually there will be a time and place to release said feature, and today might not be that day.

And this doesn't just apply to Minecraft, but other games as well, and one of the most notable examples is the game I played called, "EvE Online." There was one such patch named Incarna that everyone hated. It brought about useless features that nobody used and took out useful features that everyone used. Eventually, CCP Games, the developers of EvE took a good hard look at the direction their company and game development was going after the player base gave "Negative Feedback" on the features of Captain's Quarters and the removal of spinning ships. Another incident in that game was the leaking of a letter called, "Greed Is Good," an internal company newsletter supposedly designed to "Stimulate conversation and ideas" but instead was one of the focuses of the "Jita Riots," an ingame event that took place over a weekend where people piled into the main trade hub of the game to shoot at a statue that is Invulnerable. Again, this form of Negative feedback got things to change, and now the game is going in a direction that everyone can *mostly* agree is positive.

Ultimately, gaming is a business however, and game companies have a duty to listen to their fanbase to keep making money. But they also have a duty to follow their own creative juices and not let a fanbase completely dictate how a game is created. If that was the case, then a lot of good games might head south. To the contrary, a lot of bad games might have been saved and made good. It's a fine line that gamers and developers walk.

But, little kid, don't be upset that Jeb told you no. Keep on gaming and having fun with what the developers of Minecraft have given you, and may give you. Request things on the forums, and get some support from fellow gamers. Who knows, they might have told you no because they have something bigger in store for that feature you requested.

-Tassemet

Sunday, November 18, 2012

Sunday, October 28, 2012

Just When You've Seen it All...

Just when you think you've seen all Minecraft has to offer... BAM! Something new pops up to surprise you.

So while doing my daily reddit thing I came across a guy named Spaceribs's Imgur album which depicted his rendition of what I assume is the Book "World War Z." Now, if you haven't read the book, I highly suggest you do read it, because it's awesome. If also reminds me of the book "Deadline" by Mira Grant and when the characters go foraging into the wild zombie infested cities to get footage of them fighting zombies to boost their blog ratings. Maybe I should take a key point from that.

Anyways, here's his link to the imgur album. Click here for Zombie coolness.

Also the link to his subreddit where you can find updates on his work and his server, which looks pretty damn cool.

Anyways, there's your view of cutting edge minecraftiness.

I have a hurricane to go prepare for.
-Tassemet

Monday, October 22, 2012

More Minecraft Related Stuff.




Ok, minecraft related stuff.

So, I just want to say (not that it's happened to me before) but sometimes the worst creepers are the ones that you let onto the server.

Ok, pagodas are cool. No, I didn't build the pagoda near the cherry blossom fields. I wish. In fact, I want the construction plans for it.

And My tower. LoTR style. Needs more materials and the area needs leveled. I hate Leveling.

-Tassemet.

Sunday, November 20, 2011

This is not Minecraft... It's SteamCraft, or SteamPunk-Craft!

Hey readers!

So I have some cool shots to show you that come from my cheaters world where I use the mod TMI (Too Many Items!) In it is some cool things. Hold on, you'll see.

As you can see to my left, there's a cool photo. in it is the beginning of a steam plant I built. It uses steam engines (the grey blocks with the blue tops) to create electricity with each cycle. The electricity is moved through conduction pipes (a la wires) to a block that does work, such as a quarry, or a pump, or a refinery. The whole thing is powered with coal, which I place in chests on the first floor. There, redstone engines (powered by redstone switches) move the coal through pipes (the grey ones) to engines. If the engine is full, the coal won't go to it, but if it needs it, the coal is moved to the engine, and consumed. Each engine can hold a stack of 64 coal each, so saturating the system (aka turning on the coal pumps) before actually turning on the machines themselves primes the system for long use. Each coal lasts a minute or two, so each engine can run for an hour to 90 minutes without actualy needing filled.

 Here is two floors of the steam plant, which is still being worked on. As you can see, coal delivery is highly efficient, and I can fuel multiple floors all from the first floor without actually having to go to each individual floor! Makes it simple just to spawn coal using TMI, load the chests, and then go monitor the pumps on the first floor, or occasionally walk the floors to check for overheating. Overheating is bad, because in engines more powerful then redstone, they explode. And seeing as how the building is all engines... it's like a TNT factory waiting to happen if done wrong. But thus far, I have tried my hardest to have them overheat and I can't get them to run past blue (cool) which is fine. In this build, my goal is to have 6-8 floors of these engines running, and maybe have only the top 2 floors there as spare/auxillary back up systems. We'll see though, as I need ot get a new laptop before actually completing this build. As it stands, it lags. Badly.

Until then though, you have my BlogCraft World. So now, back to your regularly not regularly scheduled blog posts!

Saturday, November 19, 2011

Night 2 through... Shoot. Creeper.


Ok, well, it's been a few nights in the game and before I go off to sleep in real life, I'm going to give you a quick summary:

1. Creepers suck.
2. Creepers suck.
3. Creepers suck.
... You get the picture.

But for real pictures:
 Yes. A creeper. Hate those buggers.

In the top photo, is the mountian i'm slowly shearing off. As I found it, it's only accessable by a waterfall, which means I can work through the night up there and not worry about mobs. Yay. Also in the top photo are the trees I'm growing to cut down so I can stay up there almost indefinitely. All I need is wood and a chest to store the blocks.

Well, i'm saving the world, and i'll continue my adventures tomorrow! The goal? Get some minecart track laid down!

Until then, may your houssssssssssse be sssssssssssssafe from creeperssssssssssss!

An Inconvienient Creeper

Ok. yeah. As you can see. This is how my first night went... -_-

A creeper managed to blow apart the outside of my temporary structure, which is positioned at the foot of a massive mountain, which I plan to level. However, not all was lost! I managed to pick up a few arrows and gunpowder, and some bones. Here's to night 2.

Squares are for Mining!

Hey blog readers!

So, it's official! The release of the full minecraft has happened! And while I don't have it yet, I plan to get it soon, but for now, I have Beta 1.8.1 since all my mods are installed and working on it.

I have decided though, to commence in a new world and take screenshots and FRAPS (if I ever get it and figure out how to work it) of my world. Now, I do have the mod Too Many Items installed, but I don't plan to use it (at least in this world), however, I do have Buildcraft installed, and will make use of that through the recipies and crafting bench!

If I don't remember a recipie, I will use a tool called Minecraft Canary, or Minecraft Wiki, or Buildcraft Wiki. Othe rthen that. I'm gonna go squares to the wall and get started!

Opening world photo.... yup. Trees...